Touchy subjects, Opinions, and other things getting thrown into Interrogative 3
Whew! Just closed out the 0.8 milestone for Interrogative 3 this weekend, and I only had one task carry over into the next milestone. There’s a really good reason for that happening, too, but first, a...
View ArticleKnowledge Levels: Let your information run deep…
In the previous blog, I discussed the progress I had made with Interrogative 3, and realized that up to now, I had not discussed something that is core to how NPCs communicate with players (or,...
View ArticleTrue Grit: The 17th personality trait…
Adding Grit to the equation… It’s not that I didn’t think there were enough personality traits to work with already. I mean, there’s sixteen of them! However, the traits did not seem to adequately...
View ArticleMelting and congealing: My brain on GDC…
I’m Fried from GDC… GDC is always a good time, and it never fails to absolutely liquefy the wrinkly organ between my ears for at least a couple of days afterwards as my neurons rearrange themselves to...
View ArticleTime to show a little skin- AI editor skin, that is…
It’s been a while since my last update, mainly since I’ve been chucking so much time at two contracts, this project, and a newborn daughter, that every time I think of writing a blog post, my eyes turn...
View ArticleLying and bad memory for your NPCs
People tell lies all of the time… We’ve all told lies. From when you were a little kid trying to avoid punishment to the other day…when you were trying to avoid punishment. Lying is mostly about...
View ArticleUpdating the data structures for Interrogative
It’s all about the data I have to admit that I had resisted the urge to change the tables in the database for a few months, mainly because I’m as lazy as anyone else, and all of my work so far had been...
View ArticleInterrogative Editor dev shots for early March, 2016
The Interrogative 3 Editor in all of its glory! Okay, most of its glory. I finally settled on a color scheme for the editor, and after moving a few things around (and a few things yet to be moved), the...
View ArticleOpinion: The good and bad of AI in the near future…
AI has a lot in store for us in the next couple of decades… Not all of it will be good (that’s our fault, not AI’s)- but a lot of it will, and even more of it depends on us and how we use it, both as...
View ArticleEvolving the Dialog Template
So, I’m taking a hammer to the current iteration of Dialog Templates for Interrogative… The current iteration turned out to be a good starting point for a much more flexible and resilient system. It’s...
View ArticleDemos, and more AI work…
Time flies when you’re working on stuff… The good news is that I have a demo coming for Interrogative AI, so that you can play with it. The bad news is that it’s not ready today. The good news is that...
View ArticleUsing a dictionary to build graphs from text
Like a drunk who wakes up in the alleyway after a bender, I’m sitting here typing about some recent months of progress in natural language processing, especially where it concerns using a dictionary to...
View ArticleParsing from text to graph using dictionaries, part 2
If my life depended on timely blogging, I’d be dead ten times over. Regardless, there’s stuff to talk about, and it involves parsing text into graphs. I updated the dictionary we talked about in the...
View ArticleAI Alignment
[Updated 12.15.2017] This is a post/brain-dump on my thoughts on AI Alignment issues for the AI Alignment Prize, and the future of AI Alignment (and a bit on where the future of AI will go, on its...
View ArticleUpdating the data structures for Interrogative
It’s all about the data I have to admit that I had resisted the urge to change the tables in the database for a few months, mainly because I’m as lazy as anyone else, and all of my work so far had been...
View ArticleInterrogative Editor dev shots for early March, 2016
The Interrogative 3 Editor in all of its glory! Okay, most of its glory. I finally settled on a color scheme for the editor, and after moving a few things around (and a few things yet to be moved), the...
View ArticleOpinion: The good and bad of AI in the near future…
AI has a lot in store for us in the next couple of decades… Not all of it will be good (that’s our fault, not AI’s)- but a lot of it will, and even more of it depends on us and how we use it, both as...
View ArticleEvolving the Dialog Template
So, I’m taking a hammer to the current iteration of Dialog Templates for Interrogative… The current iteration turned out to be a good starting point for a much more flexible and resilient system. It’s...
View ArticleDemos, and more AI work…
Time flies when you’re working on stuff… The good news is that I have a demo coming for Interrogative AI, so that you can play with it. The bad news is that it’s not ready today. The good news is that...
View ArticleUsing a dictionary to build graphs from text
Like a drunk who wakes up in the alleyway after a bender, I’m sitting here typing about some recent months of progress in natural language processing, especially where it concerns using a dictionary to...
View Article